Physics for Game Developers, 2nd Edition

Science, math, and code for realistic effects

作 者:
Bryan Bywalec, David M. Bourg
日 期:
2012年12月
ISBN:
9781449392512

简介

If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices.

Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team.

下载

公众号订阅号
请扫描二维码进入公众号发送消息 geekgist 获取提取码

消息“GeekGist”不区分大小写,提取码有效期为一个月左右,输入后会自动存储在本地,下次无需重复输入。